#pragma once
#include "DoSomethingInAllFiles.h"
class DeleteAllDataIn :
	public DoSomethingInAllFiles
{
public:
	DeleteAllDataIn();
	~DeleteAllDataIn();

	void DeleteFunction(CString fileName, CString csFunction);

	bool IsFileValid2(CString fileName);
	virtual bool Do(CString fileName);
	void ChangeFuncToArchi(CString fileName);
};
